Cyberculture, Cyberpunk, Technopoly and Cybercriticism

Cyberculture: cyberspace, technoculture, virtual communities, virtual realities, virtual identities, virtual space, cyborgs, cybernetics, cyberbodies, spectacles, simulations, simulacra and so forth. Cyberculture exists within the globally networked, computer-sustained, computer-accessed and/or computer-generated multidimensional virtual realities. Originally existing in the pages of science fiction, cybernetics – systems of control and communication in animals and machines – made cyberculture… Read More Cyberculture, Cyberpunk, Technopoly and Cybercriticism

Mimicry in Postcolonial Theory

An increasingly important term in post-colonial theory, because it has come to describe the ambivalent relationship between colonizer and colonized. When colonial discourse encourages the colonized subject to ‘mimic’ the colonizer, by adopting the colonizer’s cultural habits, assumptions, institutions and values, the result is never a simple reproduction of those traits. Rather, the result is… Read More Mimicry in Postcolonial Theory

Foucault’s Influence on Postmodern Thought

  Michel Foucault, best known for his critical studies of social institutions, such as psychiatry, medicine, the human sciences, and the prison systems as well as for his work on the history of human sexuality, has been tremendously influential on postmodern thought, especially through his writings on power, knowledge, and discourse. Overthrowing the Enlightenment ideal… Read More Foucault’s Influence on Postmodern Thought