Cyberculture, Cyberpunk, Technopoly and Cybercriticism

Cyberculture: cyberspace, technoculture, virtual communities, virtual realities, virtual identities, virtual space, cyborgs, cybernetics, cyberbodies, spectacles, simulations, simulacra and so forth. Cyberculture exists within the globally networked, computer-sustained, computer-accessed and/or computer-generated multidimensional virtual realities. Originally existing in the pages of science fiction, cybernetics – systems of control and communication in animals and machines – made cyberculture… Read More Cyberculture, Cyberpunk, Technopoly and Cybercriticism

Postmodernism

Postmodernism broadly refers to a socio-cultural and literary theory, and a shift in perspective that has manifested in a variety of disciplines including the social sciences, art, architecture, literature, fashion, communications, and technology. It is generally agreed that the postmodern shift in perception began sometime back in the late 1950s, and is probably still continuing.… Read More Postmodernism